Imagine a future where nature 🌱 has reclaimed the Earth, and A54, an adorable little 🤖, wakes up in a crumbling mall. With only a beeping GPS📍 to guide it, A54 learns to communicate with evolved animals in a world without humans. 👥🚫
But could this innocent robot, created by humanity, bring about the end of our species? Inspired by AI, humanity’s shortcomings, and Ray Bradbury’s writings, this game challenges players to find empathy, emotion, and hope in a human-centric world. 👁️
Concept-art by Thomas Dubois
Concept-art by Thomas Dubois
🎮 As players navigate this post-apocalyptic landscape, they’ll uncover A54‘s true, horrifying 😱 mission assigned by humanity itself. With an entertainment-style twist, this game offers a mix of humor and introspection that’ll have players pondering the nature of humanity while chuckling along the way. 🦾
Concept-art by Thomas Dubois
Concept-art by Thomas Dubois
🧠 Co-created with Allison Crank, with art direction by Thomas Dubois, and featuring photorealistic graphics, this AA game project questions the human-centric view of the world and explores the role of technology in our future. 👣
Early sketches by Raphael
Early sketches by Raphael